News - 13

yestarday started, today morning paused(0.20AM) to code Pricecheck section. will continue it a bit later, but now you already can watch how it will look and critique it a bit if you wont ;) anyway here 2 examples: Ice Sword and Vorpal Axe peace \/,.
By PIL 2008.08.19

Comments:
PIL
2008.08.23
ok fixed abit this 32x32... is better then latest version :S
PIL
2008.08.23
KaaLi yea i know it , and i dont know how to fix it >.< . (requirements is fixed)
KaaLi
2008.08.23
the 32x32 update, have you tried it? :D it kinda sucks lol. It shold go 32x32 even if you have the cursor in the background of the weapon name, now it flashes 32x32/16x16 when you move the cursor at the name becouse it only activates from the text :P
KaaLi
2008.08.23
Mispelling: When you click a weapon and it shows what it drops etc. There is Requirment, it should be Requirement
PIL
2008.08.20
i seen your post long time ago kaali >.<, you better go and check forums :D
KaaLi
2008.08.20
check forums there is couple fixes for you.
PIL
2008.08.19
with 32x32 is a bit problem.. it will only work if image and name of item or monster will be in same column. about chat, yea.. it is good idea, Monsters - electrical beasts and weapons are axes , ill think about that... because i did that speacialy to prevent using a lot resourse...
KaaLi
2008.08.19
Double post sry :( all the weapons start from Axes too, make it start from all when you first time click it
KaaLi
2008.08.19
Also make a chat section? where people can write. It would be like this one but only one. would be cool :D also when I click monsters it starts from electrical beasta, make it so it starts from ALL.
KaaLi
2008.08.19
make it so even if you move cursor over the name of monster/item it still goes to 32*32 size. I try to make them bigger by moving mouse over them but then the cursor is on the way and I can't see them :(

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